LoL dev Phroxzon explains Riot’s thought process behind controversial assassin changes 

A few days after Riot Games’ Phroxzon became lead gameplay designer on League of Legends, he shared details on the team’s thought process behind balancing assassins.

In a Reddit thread from Oct. 2, the developer said they wanted to “give some more transparency” to players on why they made some changes to assassin champions, rather than “defend any specific points.”