The League of Legends World Championships usually take place on a patch that brings numerous changes to the game, most of them centered around what fans can be expecting to see played prominently during Worlds. This year, Riot Games is taking a different approach to avoid certain champions dominating the biggest tournament of the year while keeping solo queue and pro play balanced throughout the dution of Worlds.
Jeevun “Jag” Sidhu, lead game designer on the Summoner’s Rift team for League, revealed that Riot would be taking this years Worlds patches—11.18 and 11.19—and altering their format to make the normally major changes between the postseason and Worlds feel less severe. These changes come via acknowledgment from Sidhu and his team that previous Worlds patches have heavily favored shaking up the meta completely while making specific champions and sttegies even stronger.
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